Day Cycle
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A standard day in Fields of Mistria (appears to) last 12 minutes 30 seconds in real-world time.
As of v0.13.0, this can be changed in through the Accessibility Section section of the settings, with the change applying after the player sleeps. The options include "Longer" (around 14 minutes) and "Longest" (around 15 minutes) in real-world time.
Time | Indicator | Game Impact |
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Regular wake up time. | ![]() ![]() |
(Conditional)![]() |
If The Player collapses from exhaustion, wake up with notification: "I overslept..." |
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Bell tolls, signifying night-time | Any animals on the farm will begin sleeping |
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Notification: "It's getting late, you should start getting home" | |
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The Player collapses from exhaustion. Notification: "You're too tired to continue..." |
The Player will wake up at ![]() with ![]() ![]() |
History
- v0.13.2:
- 🌼An indication of the Day Time Speed setting has been added to the Main Menu’s Accessibility settings page to clarify the setting is only adjustable in-game.
- Note: This setting can only be changed in-game in the Accessibility Settings Menu and not from the Main Menu. Adjusting the setting applies after sleeping in-game.
- 🌼An indication of the Day Time Speed setting has been added to the Main Menu’s Accessibility settings page to clarify the setting is only adjustable in-game.
- v0.13.0:
- 🌼 New in-game time adjustment settings have been added. Players can now adjust their days to be Standard (default), Longer, or Longest. It can be found in the Settings Menu under
Accessibility.
- 🌼 New in-game time adjustment settings have been added. Players can now adjust their days to be Standard (default), Longer, or Longest. It can be found in the Settings Menu under