Magic Spells
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Spells are the product of weaving arcane forces into tangible effects. These effects offer a range of useful occurrences, such as fully restoring your health or changing the weather to a rainy day. You can 'pin' one spell on your screen for easy access, but you can cast all spells you've unlocked by going into your journal.
Casting spells costs Mana Potions.
Mana, which restores slowly each night after casting a spell, or more quickly by consumingYou will unlock your first Spell once reaching Floor 10 of the Mines, after which Caldarus will grant you Full Restore.
After gaining access to the Tide Caverns, he will grant you Summon Rain.
After gaining access to the Deep Earth, he will grant you Growth.